import processing.core.PImage;

import java.util.List;

public class Water extends Entity {

    public static final String WATER_KEY = "water";

    /**
     * Creates an Entity representing a(n) 'Water'.
     * The parameters provide a hint to data relevant for a 'Water' class.
     *
     * @param id A unique string identifier for the entity.
     *           Typically, the constant 'Water' key, but can be anything.
     * @param position The entity's x/y position in the world.
     * @param images A list of images that represent an entity and its possible animation.
     *
     * @return A new Entity object configured as a 'Water'.
     */
    public Water(String id, Point position, List<PImage> images) {
        super(id, position, images);
    }
}
